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FPSVERO · Team Fortress 2

Team Fortress 2 Guide — Classes

Nine-class aim styles, official-Wiki configuration commands and movement fundamentals.

Source checked: 2026-08-28

Scout

Tracking, scattergun spacing and movement are tightly coupled.

Hitscan / movement

Soldier

Rocket travel time, splash placement and rocket-jump control.

Projectile

Pyro

Close-range flame tracking plus projectile timing with secondaries.

Flame / projectile

Demoman

Grenade arcs, sticky placement and detonation timing.

Projectile

Heavy

Sustained tracking and positioning while spun up.

Hitscan

Engineer

Shotgun aim plus building placement and repair priorities.

Hitscan / support

Medic

Survival, beam discipline and Crossbow projectile prediction.

Support / projectile

Sniper

Precision flick/hold discipline and angle management.

Hitscan

Spy

Revolver accuracy plus movement, timing and disguise awareness.

Hitscan / melee

Aim labels are an FPSVERO training classification, while the nine-class roster itself is stable game structure. Individual weapons can change the aim demand inside a class.

Sources

Source checked: 2026-08-28

FPSVERO separates facts sourced from official/current data from editorial play advice. Patch-sensitive facts include a checked date.