Scout
Tracking, scattergun spacing and movement are tightly coupled.
FPSVERO · Team Fortress 2
Nine-class aim styles, official-Wiki configuration commands and movement fundamentals.
Tracking, scattergun spacing and movement are tightly coupled.
Rocket travel time, splash placement and rocket-jump control.
Close-range flame tracking plus projectile timing with secondaries.
Grenade arcs, sticky placement and detonation timing.
Sustained tracking and positioning while spun up.
Shotgun aim plus building placement and repair priorities.
Survival, beam discipline and Crossbow projectile prediction.
Precision flick/hold discipline and angle management.
Revolver accuracy plus movement, timing and disguise awareness.
Aim labels are an FPSVERO training classification, while the nine-class roster itself is stable game structure. Individual weapons can change the aim demand inside a class.
FPSVERO separates facts sourced from official/current data from editorial play advice. Patch-sensitive facts include a checked date.